You are a patrol boat from a small fishing village.
Use the navigation lights and your foghorn to find the ships you must control.
Look at the lights and the azimuth will be drawn on the map.
Sound your horn and boats within hearing distance will respond. 

Controls:

Use WASD to move, space to jump.
In steering mode, WS controls throttle and AD steering, Q and E can hold the steering in place.
Shift to run or move controls faster. Z to zoom.
Hold I (i not L) to use the ignition and start the engine.
X can be used to go to neutral and M to hold the map.
I forgot to add a button for the horn, so it is mouse only. 

Q/A:

Q: Did you spend the entire jam creating random mechanics and only added rushed gameplay on the final day?
A: Unfortunately yes.

Credits:

Boat asset (a modified scout boat is used by the player):
https://alstrainfinite.itch.io/boats

Ocean made using Ocean3D:
https://store.godotengine.org/asset/ocean3d/ocean3d-lite/

Terrain made using Terrain3D:
https://github.com/TokisanGames/Terrain3D
The demo textures were used downscaled with the following added for sand:
https://ambientcg.com/view?id=Ground093C

Sounds:
https://pixabay.com/sound-effects/film-special-effects-boat-horn-386178/
https://pixabay.com/sound-effects/city-diesel-engine-startup-and-stutdown-69303/
https://pixabay.com/sound-effects/household-light-switch-on-382714/
https://pixabay.com/sound-effects/nature-rough-ocean-waves-353203/
https://pixabay.com/sound-effects/nature-seagulls-in-coastal-village-486871/


Software:
Game made with Godot.
Textures made with Pixelorama and Gimp.
3D models made and modified with Blender.
Google search AI was used for search summary and code explanation, no AI output is used in game itself.

Published 1 day ago
StatusReleased
PlatformsHTML5, Windows, Linux
AuthorUnprex
GenreSimulation
Made withGodot
Tags3D, Godot, Low-poly
ContentNo generative AI was used

Download

Download
Windows.zip 46 MB
Download
Linux.zip 38 MB

Comments

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I like how the boat handles

I like that the boat can drive on land